![]() ![]() Gray Health Healed after Not Taking Damage: 0 percent > 50 percentĭamage Stored as Gray Health: 25/30/35/40/45 percent > 80-95 percent based on level in the first 0.75 seconds, then 25 percent afterwardsĭuration: 4 seconds > 3 seconds E – Blunt Force Trauma Health Cost: 5 percent of current health > 8 percent of current health Max Health Regen per 5 seconds: 0.8-1.6 percent (linear progression) > 0.4-2.5 percent (non-linear progression, equal at level 11) Q – Infected Bonesaw Omnivamp from Stacks: four percent > Removed Sunfire AegisĪttack Damage Growth: 3.5 > 2.5 Passive – Goes Where He PleasesĬannister Health Loss: seven percent of current health > three percent of current healthĬannister Heal: eight percent of maximum health > four percent of maximum health Tenacity Type: Item (additive with item tenacity) > Champion (multiplicative with item tenacity) Ravenous HydraĪoE Splash Damage: 60 percent AD for melee champions /30 percent AD for ranged champions > 50 percent AD for melee champions/ 25 percent AD for ranged champions Tenacity Buff Duration: three seconds > 1.5 seconds Heartsteel Maximum health gained: 10 percent of damage dealt > five percent of damage dealt Items Mosstomper Master them All! Players will now be able to see which champions they have not yet received S-Rank Chests for in ARAM champion select ARAM balance adjustments Nerfs You’re Welcome: Allies will now be able to tell which player gifted their team a Battle Boost S-Rank Chest Visibility Not so Fast: Players will no longer be able to activate Battle Boosts within the last 10 seconds of champion select Under Repair: The gaps on the bottom side of the bridge have been filled in and are now traversable Battle Boost QoL Updates ![]()
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